- 10p per hit
- 60p per lethal torso hit
- 50p per lethal limb hit
- 70p per lethal neck hit
- 100p per lethal headshot
- 130p per lethal melee hit
- 50p per lethal grenade hit
- 10p per barricade repair (there is a limit per round)
- 200p per carpenter power up to all players
- 400p per nuke power up tp all players
- 10-50p per player revive
All this is doubled with double points.
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